Midi Fish Free For Windows

Using a few simple functions and calculations the Midi Fish 2022 Crack can read your settings from a Roland Handsonic and then relay them to any of your other controllers.
For example, I have my Delay up on the Handsonic, set to an impulsive «kick», so every time I play that note on my keyboard, the Handsonic plays a single note with a very short delay and very high intensity.
With the Midi Fish, I can set my Korg Kaoss Pad to output the same thing, and they match up exactly.
The Midi Fish works in the same way for 9 other parameters (oscillator, drive, filter, amp, filter, pitch bend, pitch, mod and modulation) with different sets of defaults for each parameter and multiple sound outputs.
Each sound output can be set to be routed to your external devices, and/or to act as an audio input to your synth.
NOTE: the Midi Fish will only read and transmit MIDI notes that are currently playing on the controller, if you want to change note values you need to turn the entire handsonic on.

General MIDI Receiver:
Turns MIDI notes into any other controller value.
1. Sound Output – Transmit controller setting to your external device (oscillator, drive, filter, amp, etc.)
2. Audio Input – Transmit controller value to your synth (as in Midi Fish)
3. Waveform – Any of the currently playing notes, CV value only

General MIDI Transmitter:
Turns MIDI Controller into any other note value.
1. Control Voltage – Any of the currently playing notes, CV value only
2. C v. – Any of the currently playing notes, CV value only
3. Tone v. – Any of the currently playing notes, CV value only
4. Mono v. – Any of the currently playing notes, CV value only
5. Sustain – Any of the currently playing notes, CV value only
6. Velocity – Any of the currently playing notes, CV value only
7. Pitch Bend – Any of the currently playing notes, CV value only
8. P.B. Off – Any of the currently playing notes, CV value only
9. Mod – Any of the currently playing notes, CV value only
10. Off – Any of the currently playing notes, CV value only
11. Mod Off – Any of the currently playing notes, CV value only

Midi Fish

Midi Fish Crack Mac is a quick and dirty MIDI data converter. What? Yes, this thing translates midi music notes into live instrument signal values, and vice versa. Everything else in the channel can remain as is. This means that you can, for instance, control a sampler from a MIDI guitar patch and record what you play, from a MIDI drum kit, into a midi drum pad. Its quite cool.
Midi Fish has three parts: the mapping, the patch and the serial protocols.
The mapper is where all the fun takes place. It’s got a configuration editor that is straightforward to use for everything in here, and lets you create your own if you wish (with some help from the manual).
The patch is made up of one or more instruments. Each can have several channels, and each channel has an editable parameter for each of it’s notes.
The serial protocols is an optional module that can be used to work with all sorts of synths using the standard midi data protocol.
The Hardware:
The target of this project is Roland Handsonic (page here). I used to do some dark ambient bass stuff with it, and I still like it a lot.
The controller itself is a 6 voice analog subtractive synth. It has six pushbuttons that you can use to send midi notes, which are then translated to the channels as live midi notes.
In order to translate the midi notes, the Handsonic is linked to a target synthesizer, to which it’ll be sending midi notes.
So, the main piece is the Handsonic.
How it all works:
If you want to know how it works, read the manual. It’s in the zip file.
Contributions and Feedback:
If you’d like to contribute, you can contact me (by email) at the address shown at the bottom.

MidiFish allows you to map a Midi synth to one of its instruments and manipulate the mapping in realtime


This is a very simple demonstration, because I wanted to show how MidiFish can do something really cool.

I don’t know of a MIDI keyboard with a drum pad on it, so I just used a software drum kit instead.

You can change the sample rate, but I’m using 44100 for now.

Other Devices

There may be other devices that MidiFish can be mapped to, as it takes advantage of

Midi Fish Full Product Key

What it does
Insert any MIDI data, or list of MIDI data, which will be sent across to the JSonified instruments in your choice of pattern. The list doesn’t have to be limited to one ‘emu’.
Inserts and replaces tracks, using the MIDI Note Value to decide what track to use.
Uses the Note On events, for the MIDI notes, and the Note Off events, for the silence, to toggle tracks.
Makes use of standard JSonify engine parameters and parameters that are determined by the midifish midi data.
Uses.midi files
Uses.midi files that match the specific note values, which are used as the track to send the data. JSonified instruments are only affected by the first Jsonified instrument on the list.


Developing Midi Fish:

Everything added to Midi Fish has been developed within gdsGuitar. To try out the development version of the software, use

There are two sets of MIDI files, one for each type of instrument, which contain the master midi files from the original software.

You will find an example.midi file in the folder named ‘MIDI’ under the ‘GDS64 MIDI Game’. If you just want to do some synth jSonification, then all you need to do is look for an example.midi file in the folder named ‘MIDI’ under the ‘Examples’ section. You only need to make a duplicate copy of one of these files.

For the original files, you can download the midi files from here:

As far as I know it uses the Soft Synth Engine v2 from gdsGuitar, and contains fullsounds of the instruments. I’m developing the MIDI Jsonifier feature so it might change at some point of time.

Important note: you will need to open the folders created by Midi Fish, ‘Midi Fish Audio Files’ and ‘Midi Fish Instruments’.


1:2 or 1 to 1:1 scaling, up to 14 tracks in one set.

You can re-order the tracks at any time.

Select a track to send to and insert notes with the mouse.

A list of the

What’s New In?

Midifish is an extremely small, ultra-simple and easy-to-use in-MIDI data translator.
The idea behind it is that many manufacturers, stores, and other institutions who sell their products in Midi Data won’t provide any documentation on the format.
You don’t have to buy any hardware or buy anything extra.
You just have to write some code to act as an in-between.
You can use Midi Fish to process MIDI data from any application that can produce MIDI, including the MIDI output of your MIDI synthesiser and the MIDI input from a sequencer or other MIDI utility.
Note that your application can’t tell Midi Fish to do anything in realtime, it’s up to you to do so.
You can also use Midi Fish for generating MIDI input data from your applications.
In the latter case you don’t even have to write any code, just feed Midi Fish with MIDI events on your MIDI hardware and Midi Fish will do the hard part for you.
How it works:
Because Midi Fish is a small, ultra-compact little MIDI to Midi Fish converter, most of it’s inner workings are done using the complete MIDI format for simplicity’s sake.
These include the format of the MIDI header and event structure, the MIDI channel and note numbers and the amount of data sent with each event.
The only thing that’s not is the timing.
You don’t get any timing information from the MIDI output of your synthesiser.
One way to work around this is to produce some clock on a MIDI channel and then start sending the MIDI event stream at that time.
In Midifish I do this by starting a Timer which is checked when new input is available, and then incrementing the Timer’s Timer Tick counter.
This ticks every time there’s new input, and keeps track of the elapsed time.
This allows me to translate the event values from the synthesiser to event values in Midi Fish by simply subtracting the amount of time between every Timer Tick.
Everything else about the MIDI format – the byte lengths of the various parts, even the physical data stream – is just there to make it as easy as possible for you to play with Midi Fish.
The actual conversion between the MIDI source and Midi Fish is done in a tight loop, by reading data from the input and writing to the output in sync with the Timer Tick.
The loop is repeated fast


System Requirements For Midi Fish:

Compatibility notes:
The game is currently compatible with Windows XP, Windows Vista and Windows 7. In most cases, you should be able to play the game on Windows 8 using Windows XP Service Pack 3 or Windows Vista Service Pack 2.
You can play the game on most systems without a DVD drive. In this case, you can download the relevant DirectShow-based Microsoft PlayReady version of the game from the Windows Media Server website. (Media Server is available from Microsoft Vista and higher.)
If you have a DirectShow-based system, you